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论文作者:www.51lunwen.org论文属性:硕士毕业论文 dissertation登出时间:2015-05-17编辑:felicia点击率:30954
论文字数:16302论文编号:org201505042106289247语种:英语 English地区:英国价格:免费论文
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摘要:经济环境直接影响企业的发展和成败,每年由于经济的起伏变化消失在历史长河中的企业数不尽数,本文就从经济环境入手,浅谈经济环境对企业发展的重要影响。
1981: Sega releases Turbo - one of the first realistic driving games for the arcades. Since Atari's Night Driver, the technology has evolved to the point that a screen can be refreshed quickly enough to portray a changing landscape that simulates forward movement. The vertically mounted monitor provides enough of a view of the road ahead as well as the skyline that establishes the setting.
1981: Nintendo puts Mario into the arcades for the first time in Donkey Kong. This title becomes the prototype for future 'platform games.' It provides a series of individual screens each with their own unique challenges. Rather than conquer the same screen repeatedly with accelerated difficulty (i.e., Pac-Man or Space Invaders), Donkey Kong provides the player with a variety of screens through which he or she cycles while playing, thus adding a diversity to the gaming experience.
1981: Namco targets women directly with their modified Pac-Man game entitled Ms. Pac-Man. The title reflects the target audience in that Namco has chosen not to call it 'Miss Pac-Man' or 'Mrs. Pac-Man.' This icon is supposed to be accessible to all women. Interestingly, many gamers of both genders prefer this title over the original for a few reasons. 1) It has variations to the mazes. 2) It has smarter AI for the ghosts. 3) The bonus items move around the maze. These all provide a more engaging challenge for the arcade gamer and prove that the advertisement is accurate when it claims that Ms. Pac-Man is 'more than Pac-Man with a bow.'
The Great Crash:
1982: On January 18, 1982 Time magazine acknowledges the impact of the video game industry with a cover that declares, 'Video Games Are Blitzing the World.'
1982: Namco responds to Sega's Turbo by releasing Pole Position to the arcades. Though both are third-person realistic driving games for their time, Pole Position drops the player down into the action a little more and provides more of a sense of speed and immediacy because of it. However, both games prove to be very successful and players enjoy both for their strengths.
1982: On December 7 (3.04 pm EST) Atari announces that the sales did not reach the expected level, which led to a 32% fall in the share prices of Warner Communications, the owner of the company in a single day.
1982: Electronic Arts Inc. is formed which goes ahead to become one of the biggest names of the industry in the future.
1983: Nintendo gives Mario another arcade venue and lets him bring his brother Luigi along in Mario Bros. Though the single screen platform gameplay is simple, the control is tight and the puzzle challenges presented are addictive. The gameplay elements introduced in this title become the staples for the continuing console series Super Mario Bros. However, the home console titles are not limited to single screen interaction, but are full side-scrolling adventures.
1983: Konami re-visits the concept of a visceral arcade experience 本论文由英语论文网提供整理,提供论文代写,英语论文代写,代写论文,代写英语论文,代写留学生论文,代写英文论文,留学生论文代写相关核心关键词搜索。